Are You Ready for Vista Graphics?

Windows Vista will offer varying levels of functionality depending on what kind of video card you have. When you upgrade, will your PC be up to the challenge?

November 1, 2006

14 Min Read
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Microsoft Windows Vista will push the PC hardware envelope in all sorts of directions -- more RAM, faster CPUs -- but nowhere does it make greater demands than on the graphics hardware in your PC. Vista incorporates a bundle of new graphics standards and technologies. If you want to use all its graphics features, the odds are you're in line for an upgrade to your graphics card.

Vista Graphics

•  Introduction•  What Will It Look Like?•  Is Your PC Ready? •  Pick A Graphics Card

•  Vista And Laptops

The reason is the Aero graphical interface. It's Aero that does those lovely semi-transparent effects and frosty window borders. (For a look at the Aero interface, take a look at this Image Gallery from the recent article First Look: Windows Vista RC2.)

To do Aero, Vista runs the same advanced graphics APIs created by Microsoft for computer games that use 3D graphics, DirectX. In fact, Vista supports two versions of DirectX, and so it requires a graphics card capable of running both DirectX 9.0L and DirectX 10, which will hit the market about the same time Vista does.

Vista On Two Levels
Vista isn't available yet, so Microsoft is encouraging PC makers to brand their products with "Ready for Vista" logo stickers. The specs for these "approved" systems come on two levels.


First, there's a sort of "base price" level -- what Microsoft is calling the "Vista Capable" logo level -- that calls for a CPU that runs at 800MHz or better, 512MB of RAM, and a graphics processor that is DirectX 9 capable. "Vista Capable" PCs are generally ready to run Vista Home Basic, which won't run Aero and Flip3D or Windows Media Center

Then there's a "nicely equipped at . . . " level -- the "Vista Premium" logo level, in Microsoft-speak. A PC that wears the Windows Vista Premium Ready logo sticker is supposed to be able to run any feature in any version of Vista, and to do that it must include at least a 1GHz 32-bit or 64-bit processor, 1GB of RAM, 40GB of hard drive capacity with 15GB free, a DVD Drive, audio output, and support for Internet access. And some pretty hefty graphics capabilities:

  • Support for DirectX 9 graphics with a Windows Display Driver Model (WDDM) driver, a graphics driver architecture that's new in Vista

  • 128 MB of dedicated graphics memory (minimum)

  • Pixel Shader 2.0, 32 bits per pixel capability. (Pixel shaders are part of the graphics pipeline, the process of rendering three-dimensional objects to the two-dimensional computer screen. The 32-bit color depth represents enough data capacity to render each pixel in any one of 16 million colors at one of eight levels of transparency.)

Getting In The Game
For PC users who spend their days looking at Word documents and Excel spreadsheets, all this emphasis on super-high-fidelity graphics may seem like overkill -- but for Microsoft, it is probably a necessary step toward the future of computing. Graphic horsepower is at the center of what people will be using computers for, according to Microsoft, no matter which version of Vista you'll be using. Even the Home Basic version of Vista includes the ability to play DVDs and work with digital photographs, while Vista Ultimate includes some whizzy media center features for recording and streaming video between the PCs in your house.

Vista Graphics

•  Introduction•  What Will It Look Like?•  Is Your PC Ready? •  Pick A Graphics Card

•  Vista And Laptops

The makers of graphics cards are, naturally, thrilled. "We're ecstatic because it's the first time the world's No. One application, Windows, has used these capabilities," said Andrew Fear, software product manager for Nvidia.

"With Vista requiring a dedicated graphics processor to exploit its full potential, this makes 3D graphics performance matter to every computer user," said Terry Makedon, group manager of software and video marketing for card and chipset maker ATI. "DirectX 9 was introduced in December, 2003. Aero requires a graphics card capable of running DirectX 9, so if you've got a graphics card more than two or three years old you won't be running Vista Aero."

What Will Your Desktop Look Like?
But that's not to say you won't be running Vista. The Vista graphical interface is scalable, and the install routine checks your system, then sets up the level of graphics it thinks is best suited to your hardware. This can be one of four levels:

Windows Aero. The full-on 3D graphics experience, with smoothly rounded transparent window borders and sidebar, shaded buttons and status bar.


Windows Vista Basic. The sidebar stays transparent, but the window borders go opaque. Obviously a throttled-down 3D graphics experience.


Windows Standard. Light gray and blue color scheme, sharp-cornered windows, flat buttons. Very much like Windows 2000.


Windows Classic. It's Windows 98 all over again. Darker grays and blues.


The eye-candy features of the Aero interface disappear quickly as you move down-scale. Here's the Flip 3D window selector in Aero. It's a tour de force of DirectX 3D graphics programming. The individual window thumbnails grow and shrink as you mouse over them like cards in a Rolodex file.


Here's the window selector in Windows Vista Basic. The 3D graphics are gone, as are the thumbnail renderings of the windows. You get a row of static icons:


One step further down, and the feature disappears entirely: Windows Standard and Windows Classic don't include the window selector at all.

"Even hardware that doesn't have the Premium logo may run Aero," said Fear. "Your system may not be that fast, say, so when you install you don't get Aero by default." But you can still turn it on yourself in the Control Panel and at least try it. "If it won't run well and you turn it on," he said, "you'll probably see slow performance."

The reason performance slows is actually a feature of Vista, not a bug. "Vista is very scalable," said Makedon. "The better the graphics hardware you have in your PC, the better Aero will run. If you've got a high-end graphics card in your system you can open 20, 30, even 50 windows and move them around." But if you've got a less-than-capable graphics card then the CPU will kick in to help out -- a feature of WDDM. But, said Makedon, "because it's sharing system memory with the graphics you'll hit performance problems pretty quickly."

Is Your PC Ready For Vista?
If you're wondering how well your PC might run Vista, and whether or not your video card is ready for Aero, Fear recommended Microsoft's Windows Vista Upgrade Advisor, a test program you can download and run on your machine. Note: The Upgrade Advisor runs only in Internet Explorer, and only on Windows XP. Microsoft's reasoning for the XP limitation is that XP is the only version you can upgrade to Vista. If you're running any other version of Windows you must do a clean install.

Vista Graphics

•  Introduction•  What Will It Look Like?•  Is Your PC Ready? •  Pick A Graphics Card

•  Vista And Laptops

The Upgrade Advisor evaluates your system and recommends the version of Vista it would be best suited to run. It also inventories your hardware and the applications you have installed and lists any problems it sees with system issues, hardware devices, or incompatible software.

Many of the problems with applications seem to be related to problems with untested or uncertified device drivers, a problem Microsoft is working hard to address. Others are harder to explain -- on one test machine, Upgrade Advisor reported that Microsoft's own Microsoft Works application "may not work as expected after upgrading to Windows Vista." Still others may be the result of Vista's tighter security: the test machine's Java runtime and Norton Internet Security were flagged.

If you're not running XP, you can try the Vista Readiness Advisor on ATI's Web site. The ATI test doesn't inventory your apps like Upgrade Advisor, but it will give you more information on your graphics card -- and naturally, it makes recommendations aimed at selling you an ATI-based card.

The primary take-away from the ATI test is that to run Vista graphics well you need a graphics card with at least 256MB of memory. The reason is WDDM: if you try to run anything more demanding than the Windows Basic interface on a graphics card with less than 256MB of graphics memory, Vista will allocate 128MB of system memory for graphics, which may impact overall system performance.


Vista And Laptops

Laptops have caught up with their desktop PC cousins in several categories over the past few years. CPUs, system memory, and even hard disks are as large and powerful on many laptops are they are on typical desktops. But the graphics on laptops still lag, and because they generally lack graphics horsepower, the graphics demands of Vista fall more heavily on them.

While many late-model laptops will meet the CPU and memory requirements even of Vista Premium, the graphics requirements of Aero will put them out of the running because they lack either 128MB of dedicated graphics memory or the support for DirectX and WDDM to run it. To make matters even worse, of course, very few laptops have upgradeable graphics.

Fortunately, the scalability of the Vista interface comes to the rescue. The Windows Standard or Windows Classic interfaces will run on many of these machines, as long as they meet Vista's minimum system requirement of 512MB of system memory, an 800MHz processor, SVGA (800x600) graphics, a 20GB hard drive with 15GB free, and a CD-ROM drive for the install disk.

This is even lower than the minimum requirements for the Windows Capable logo program, and it obviously represents a decision by Microsoft to bring as many existing laptops into the Vista tent as possible while maintaining that all-important "user experience" that has become Microsoft's mantra for Vista.

The lower graphics capabilities, however, does mean that some of the fancier applications built into Vista won't run. In other words, you'll be restricted to what Microsoft is calling the "core experience" of Vista. These features -- Parental Controls, Windows Photo Gallery, Windows Defender, and Instant Search -- are what Vista delivers with its Home Basic version. More graphics-intensive features, like Windows Media Center and Windows Aero with Flip 3D will require a newer laptop built expressly to be a media machine.

The dividing line is support for DirectX 9. If the graphic possibilities of Aero and Media Center are driving your interest in Vista, dig into your laptop's graphics specs to see if that's on the list before you decide whether to upgrade the machine's OS to Vista, or go shopping for a new Vista Premium-ready laptop.

Pick A Graphics Card For Vista
Both NVIDIA's Andrew Fear and ATI's Terry Makedon were quick to point out that you don't need to spend $500 for a gamer's speedball graphics card to run Vista. In fact, because of the huge growth in PC gaming, as well increasing interest in video recording and editing and media creation on PCs, Vista's graphics technologies are already widely implemented in graphics products at all price levels.

Vista Graphics

•  Introduction•  What Will It Look Like?•  Is Your PC Ready? •  Pick A Graphics Card

•  Vista And Laptops

Here's a look at some low-end, mid-priced, and high-end graphics cards that would make good choices, either to upgrade existing PCs or to equip new ones:

The Low End: Under $100

  • e-GeForce 7300 GS
    With 256MB of DDR2 graphics memory, this PCI Express Video Card will run Vista Aero, play back DVDs and downloaded video (it includes S-Video output), and play games. Street price: $65 to $95.

  • ATI Radeon X1300
    256MB of DDR2 memory, a good assortment of output connectors (15 pin VGA, S-Video, DVI, and composite video), an HDTV Encoder, and support for Shader Model 3.0 put this thrifty card comfortably in the Vista column. Street price: $85 to $125.

    The Mid-Range: About $200

  • Radeon X1600 XT Ultimate
    256MB of GDDR3 graphics memory, the ATI Radeon X1600 chipset, and a mostly passive cooling system makes this card well suited to home-theater applications. The card does have a fan, but it spins slowly unless temperatures in the computer rise. Heat sinks on the front and back of the card linked by heat transfer tubes do most of the cooling work so the card runs more quietly than fan-cooled cards. Street price: $130 to $160.

  • XFX Geforce 7900 GT
    PCI Express card with 256MB of GDDR3 memory, 256-bit memory interface. High-definition video playback, dual digital video outputs to drive two monitors. Well beyond the requirements for running Vista, this is a very respectable HD gaming card at a good price. Street price: $229.99 to $287.

    The High End: $500 And More

  • Radeon X1950 XTX.
    With these cards, we leave the realm ofpersonal computing and venture into religion. Are X1950 cards faster than GeForce 7950 cards? Is Crossfire better than SLI? These are articles of faith. In any case, if price is no object, then why not pick this screamer, with its 512MB of DDR4 memory, Shader Model 3.0, dual DVI outputs, and HD video? Andit's CrossFire-ready, so of course you'll want a second X1950-class card and a motherboard that lets you tie them together to process graphics even faster.. At this level of graphics function, running Vista is not even under discussion -- your major worry is paying your electric bill. Street price: $440 to $525.

  • XFX GeForce 7950 GX2
    Nvidia has pushed SLI (Scalable Link Interface) technology for hooking together multiple graphics cards to improve graphics performance. But up to now it's taken two PCI Express slots and a motherboard with a special MCP (Media Communications Processor) installed. This card boils SLI down to one PCI Express slot by sticking together two 7900 GT cards so you don't need an SLI motherboard, but it's really two slots wide. Street price: $575 - $660.

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